Godot 4 Multiplayer: Make Your Own Online Game
Start creating multiplayer games in Godot 4 with GDScript and W4 Cloud!
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Make Client-Server Hosted Games
We start with the fundamental technical aspects of making multiplayer games - having a server and having clients.

Make Multiplayer Puzzles
Godot is getting better and better at these things - we can push, shove, pick up, share and more.
What you’ll learn
Craft your own online multiplayer game with Godot 4.
Sync your squad's moves in real-time across the globe.
Engineer co-op puzzles with tricks like pressure plates and loot locks.
Rally players worldwide via W4 Games lobbies for epic matches.
Dominate Godot’s multiplayer framework for slick gameplay.
Manage server-client dynamics to keep your game's PvP fair and fun.
Deploy badass multiplayer mechanics for addictive game sessions.
Go live with your game using pro moves like port forwarding or dedicated hosting.
30 Day Money-Back Guarantee
100% refund, no questions asked.Lifetime Access
Access your content on any device, at any time.Teaching Support
Never get stuck with our teaching assistants on call.About the course
Want to create your own multiplayer masterpiece, where players unite, solve puzzles and embark on adventures together?
We’re here to guide you from solo to multiplayer game development using Godot 4. Get ready to make an online game that players won’t want to leave.
Imagine crafting puzzles where players truly need each other. Pressure plates, movable objects, locked doors—you name it, you'll create it.
The course tackles the techy stuff, like connecting players over the internet, head-on. While we perfect this feature, get excited for the endless possibilities it’ll bring to your game world.
You’ll build an engaging multiplayer game with Godot’s latest multiplayer framework. From syncing game mechanics to global player collaboration, you’ll master it all.
Once you've created your game, you'll have a bunch of options for taking it online: Port Forwarding, Relay-Servers, or Dedicated Hosting.
We'll also be diving into using the newly launched W4 Games lobbies to get you connected with others around the globe.
Multiplayer game development sounds daunting, right? Data syncing, server-client authority, and the hassle of hosting. We’ll break these down into manageable lessons, turning challenges into your new strengths.
This course is for those who’ve dabbled in single-player games and are itching to explore the online multiplayer universe. It’s a step up, a way to connect and share your creations with the world.
All you need to start is a basic grasp of Godot and GDScript, plus some experience in single-player game making. We’re building on your knowledge to open new doors in game development.
So, are you ready to transform your game dev dreams into reality? Join us and lets create gaming experiences that bring players together, one puzzle at a time!

Curriculum
Instructors

Nathan Farrer
Hello, I'm Nathan.
I've been making and modding games for as long as I can remember. I started to get serious about coding when I was 15 and quite quickly stumbled across Unity and have been deep within the engine ever since.
I really enjoy building systems, gameplay mechanics, and have spent a lot of time experimenting with multiplayer networking. Online I go by the name of Dapper Dino and have been growing my YouTube channel since 2018, mostly teaching people the more intermediate topics so that they can use Unity to make the game of their dreams! I'm also part of the Unity Insiders program which gives me access to the latest and greatest information as well as amazing connections with Unity developers and content creators.



