Blender Skill Builder: Modelling Challenges
Boost your 3D modelling skills through hands-on challenges that build confidence, creativity and independence.

Start making things that are actually yours.
You've picked up the basics, followed along, built the projects. Now there's something you want to make, something from your head, and you're not quite sure where to start. That gap between following and creating is exactly what this course is designed to close.

Build real skills through challenges, not passive watching.
Most Blender courses teach you what to do. This one makes you do it. Each challenge is a small, achievable project designed to stretch a specific skill: analysing a shape, choosing the right modifier, simplifying a complex object into parts you can actually model.

Get comfortable with hard surface modelling and low poly design.
Hard surface and low poly are two of the most useful modelling disciplines in games, and they reward the same underlying skill: knowing how to look at something and break it down. You'll work through both, building up a toolkit of techniques you chose, not ones you copied.

Make Blender's modifiers work for you, not against you.
Modifiers are where Blender stops feeling like a modelling tool and starts feeling like a superpower. You'll build the kind of hands-on familiarity with them that only comes from using them repeatedly across different projects, so you reach for the right one instinctively.

Create anything you can picture, without checking a tutorial.
The goal of every challenge in this course is the moment you catch yourself finishing something and realising you didn't look anything up. You'll model from imagination with genuine confidence, breaking down objects into simple forms and knowing which tools to reach for from the start.
What you’ll learn
Strengthen your core modelling skills through progressive challenges.
Master Blender’s essential tools, from modifiers to hard surface techniques.
Learn to break down complex objects into simple, manageable forms.
Build both creative and technical confidence through low poly projects.
Develop the independence to model anything you see or imagine.
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Never get stuck with our teaching assistants on call.About the course
Ever get stuck following tutorials step-by-step, only to realise you can’t create something new on your own?
This course is your way out of that loop!
In Blender Skill Builder: Modelling Challenges, you’ll sharpen your modelling skills through a series of fun, incremental projects designed to stretch your creativity and build true mastery - one challenge at a time.
Each task introduces new modelling techniques and encourages you to think like a 3D artist - analysing shapes, simplifying forms and applying the right tools to bring your ideas to life.
You’ll learn hard surface modelling, low poly design and clever use of Blender’s modifiers, all while developing the most important skill of all: independence.
By the end, you won’t just be following along - you’ll be building models from your imagination with confidence and precision.
The “aha” moment comes when you catch yourself creating something completely original… and realise you didn’t need to check a tutorial.
This course is perfect for:
🎯 Beginner to intermediate Blender users who want to level up.
🎯 Artists tired of relying on tutorials and ready to build their own skills.
🎯 Anyone who wants to model faster, smarter, and with real creative control.
You don’t need to be a pro - just bring a basic understanding of Blender’s interface and a willingness to learn through doing.
Stop following, start creating.
Join the Blender Skill Builder: Modelling Challenges course and become the 3D artist you’ve been aiming to be.

Curriculum
Instructors

Grant Abbitt
Hi, I'm Grant!
I started learning blender in the late 90’s and started using it for some motion graphics work for a small film company that I ran.
I went into teaching which was meant more as a backup option when the film work was not so regular. The teaching gradually took over and I have been teaching now for around 15 years. I moved into teaching games design 6 years ago which rekindled my excitement for 3D animation. I then started to find bits and pieces of freelance work and created my YouTube channel Gabbitt Media.
Since then my channel has over 500,000 subscribers and I have worked on game models for the game Atlas Empires along with many other interesting projects from engineering to 3d printing.
