My game development story: How to fail hard and dust yourself off
I’ve always been a fan of Harvest Moon and had enjoyed Stardew Valley – and when I saw the “Suits” episode of Love, Death + Robots I thought about what could be if these elements were combined… Mech Farmer A farming RPG with fast paced, explosive combat and engaging story. So, I gave up. This was it.
Late 2015
“Ha! It’s moving! It’s bloody moving!” I shout to nobody in particular.
“What’s moving?” my wife asks, popping her head into my study.
I stand to one side and point at the screen revealing a blank, white background with a red square in the centre. I make a flourish with my hand and press the D key. The red square moves right. My face is locked in a state of disbelief and wonder over my new found programming powers.
“Very good babe, keep it up.” my wife says, leaving the room.
I slide into my chair, wiggle my fingers and smile.
“Right then. Time to make a game…”
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