UE5 Blueprint FPS: Make Your Own First Person Shooter In Unreal!

Learn how to create an FPS game from scratch with no coding using Unreal Engine 5 Blueprints!

Lectures:62
Length:8.5 hrs
Level:Beginner
Language:English
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What you’ll learn

  • Build a slick FPS in UE5, no coding—just pure game making.

  • Spawn and smash drones with your custom FPS character.

  • Equip your character with weapons and cool combat effects.

  • Program enemy drones with smart pathfinding tech.

  • Set up a pro HUD with timers, health bars, and scores.

  • Tweak game modes to keep every match fresh and thrilling.

  • Snag skills in handling health and ammo like a pro gamer.

  • Launch into game design with hands-on blueprint challenges.

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About the course

Unleash Your Creativity with UE5 Blueprint FPS: Build Your Own First Person Shooter in Unreal Engine 5!


Are you ready to dive into the thrilling world of game development with Unreal Engine 5? Join us to create your very own first-person shooter (FPS) game from scratch—no coding required!


Why Choose This Course?

  • Blueprints System: Learn using UE5’s intuitive Blueprints visual scripting system. Perfect for beginners or those who prefer not to code.
  • Comprehensive Game Design: Build a complete FPS game with advanced features like enemy AI, weapon systems, and interactive game elements.
  • State-of-the-Art Engine Features: Utilise Unreal Engine 5's latest tools and technologies to craft visually stunning and highly interactive game environments.


What You'll Achieve:

  • Craft Your FPS Character: Design a character complete with movement mechanics and animations.
  • Develop Advanced Weapon Systems: Equip your character with weapons that include realistic sounds and particle effects.
  • Program Hostile Drones: Create challenging enemy drones with smart pathfinding to test player skills.
  • Implement Game Mechanics: Set up crucial game elements like HUD, countdown timers, health bars, and scoring systems.
  • Master Pickups: Learn to integrate health and ammo pickups to enhance gameplay.


Perfect For:

  • Aspiring game developers eager to make their mark in the gaming industry.
  • Beginners with no prior experience in game development.
  • Users of other game engines like Unity looking to transition to Unreal Engine 5.


Ready to Build Your Dream Game?


Step into the role of a game developer. Whether you’re starting your journey or looking to skill up, this course will equip you with the knowledge to build an engaging FPS game using Unreal Engine 5. Don’t just play games—create them!


Start your game development adventure today and transform your creative ideas into an exciting reality!

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Make Your Own FPS Moments

Explosions, actions, running, shooting... you'll have all of the nifty FPS mechanics at your disposal to make your own cool game moments.

Set Up Your Character How You Like

Where is the camera, where are the arms, how does the weapon point and shoot - these are some of the things you'll do in the course and have full control over in your games.

Instructors

Stephen Ulibarri

Stephen Ulibarri

Hi, I'm Stephen, it's great to meet you!

I started college in 2012 at the University of New Mexico, and majored in Chemical Engineering. While interning at a national laboratory, my mentor introduced me to Python programming, and I was hooked. Shortly after, I picked up an interest in Unreal Engine and C++, and the rest is history.

While working as a TA for math courses at the university, I discovered I had a passion for teaching. Students told me I explained concepts in a way they could understand, and it was an extremely rewarding experience. I soon began making courses on programming and game development.

After I graduated with my degree, my employer allowed me to take computer science courses, after which I got into the software engineering industry, working for a company that made surgical simulations for robotic surgery. I continued making courses until I quit to pursue my passion for teaching full time. I'm excited to contribute my passion and excitement to the GameDev team!

Curriculum

1
Introduction & Setup
2
Character Movement
3
The Weapon
4
The Drone
5
Combat
6
The Game Mode

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