What you’ll learn
Master Git basics to protect and control your game projects.
Install Git and SourceTree on any OS like a pro.
Navigate GitHub to back up and share your work globally.
Dive into .gitignore to keep your repos clean and relevant.
Branch out safely with feature branches for new ideas.
Push your projects online with ease for backup and collaboration.
Command the command line for full version control prowess.
Team up like a boss with pro collaboration strategies.
About the course
Want to learn Git without falling asleep? You're in the right place!
Learning version control can be tricky and boring, we're here to make it easy and fun. Using game development as the example project, we'll be showing step-by-step how to get into git (get it?).
By the end of the course you'll have an indispensable tool, that will allow you to...
- Protect your valuable work using git version control.
- Explore creative options using Atlassian's SourceTree & the terminal / command line.
- Backup efficiently to the Internet, specifically GitHub but GitLab and BitBucket are mentioned.
- Learn all the common version control workflows that you'll need day-to-day.
- Lay the foundations for collaboration with others.
- You won't only be learning the science of version control, but the art too. For example you'll learn common usage patterns that keep your live simple, and even how to setup your online portfolio to show your work in the best light.
Your instructor Ben Tristem is the founder of GameDev tv, and has taught 100,000s of students to code and use creative software from scratch, so you're in good hands. No prior experience of version control, git, or coding required.
We'll be covering Windows, however MacOS and Linux users can also follow along with a little modification.
Let's dive in and get this mini super-power learnt in no time!
Instructors
Ben Tristem
Hi, I'm Ben... thanks for stopping by.
After 35 years of being addicted to learning, I decided to turn my addiction to the benefit of others in 2014 by teaching a passion of mine - video game development. Since then we have gone from strength-to-strength.
Our mission is to make all aspects of game development accessible to talented students worldwide. This includes teaching coding in C# and C++ from scratch, game design, 3D modelling, 2D art and more. We will show you hands-on how to do this in Unity, Unreal, Blender and more.
Oh, sorry, I couldn't help myself... this is supposed to be about me. Really though, it's about YOU and your learning so let's move on.