Blender Environment Artist: Create Your Own 3D Game Worlds

Learn Blender 3.1. Create 3D Assets For Video Games And Make Unique Environments

Lectures:96
Length:12 hrs
Level:Beginner
Language:English
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What you’ll learn

  • Master Blender 3.1 to craft stunning 3D game environments.

  • Build and texture real-deal assets, ready for gaming engines.

  • Light up your scenes like a pro with essential lighting skills.

  • Create PBR materials to add that ultra-real feel to your models.

  • Dive into sculpting to bring detailed flair to your environments.

  • Learn modding magic with modular assets for endless scenes.

  • Render like a boss, turning models into eye-candy portfolio pieces.

  • Apply your skills on the fly with project-based, hands-on challenges.

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About the course

Ready to Craft Stunning 3D Game Worlds? Join Our Blender Environment Artist Course!


Dive into the art of creating breathtaking 3D environments with Blender. Whether you’re aiming to build the next hit game or want to dazzle with your digital art, this course has got you covered. No previous experience? No problem! We start from the basics and guide you through every step.


Why This Course?


  • Beginner-Friendly: Start with Blender's basics and quickly advance to complex environments (building up to the stunning course cover image).
  • Project-Based Learning: Jump right into creating as you learn, with each project designed to enhance your skills.
  • Highly Detailed Environments: Learn how to construct detailed models that are perfect for animations, games, or as standout portfolio pieces.
  • Game-Ready Assets: Not only will you create stunning visuals, but you'll also learn how to optimise your environments for integration into game engines like Unity and Unreal.


What You'll Achieve:


  • Model Like a Pro: From natural landscapes to futuristic cities, develop the skills to model any environment.
  • Texture with Confidence: Apply textures that bring your scenes to life with realism and depth.
  • Create Dynamic Lighting and Rendering: Learn to manipulate lighting and rendering to elevate the mood and impact of your environments.
  • Master Material Creation: Get hands-on experience creating PBR materials that respond beautifully to any lighting.
  • Build Efficiently: Learn to create game ready, modular assets that can be reused across multiple projects, making your workflow faster and more versatile.


Connect and Grow:


  • You’re not just enrolling in a course; you’re joining a community. Connect with fellow students, share your progress, and get feedback from experienced instructors. Our support forums and community groups are buzzing with creativity and advice.


Ready to Transform Your Creative Ideas into 3D Masterpieces?


If you've ever dreamt of designing your own game environments or want to advance your skills in 3D modelling, this course will equip you with the knowledge and tools to make you a much more capable 3D Environment Artist.


Start your journey today and build environments that awe and inspire. Join us and turn your creative visions into reality!

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Craft Your Own Worlds

Learn the fundamentals of environment modelling, texturing, lighting and more.

Master Materials

Materials, textures, lighting, backgrounds, foregrounds - we'll show you how to bring environments to life and turn your ideas into assets.

Instructors

Grant Abbitt

Grant Abbitt

Hi, I'm Grant!

I started learning blender in the late 90’s and started using it for some motion graphics work for a small film company that I ran.

I went into teaching which was meant more as a backup option when the film work was not so regular. The teaching gradually took over and I have been teaching now for around 15 years. I moved into teaching games design 6 years ago which rekindled my excitement for 3D animation. I then started to find bits and pieces of freelance work and created my YouTube channel Gabbitt Media.

Since then my channel has over 500,000 subscribers and I have worked on game models for the game Atlas Empires along with many other interesting projects from engineering to 3d printing.

Curriculum

1
Introduction & Setup
2
Modular Castle
3
Spooky Corridor - UV Mapping
4
Rocks & Trees
5
Modular Building
6
Adding Detail
7
Sculpted Details
8
Completing The Modules
9
Landscape
10
Lighting & Rendering

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