Unity Cutscenes: Master Cinematics, Animation and Trailers

Create Interactive Cut-Scenes, Design Epic Boss Fights, and Craft Cinematic Trailers Using Advanced Unity Tools Like Cinemachine and Timeline

Lectures:59
Length:10 hrs
Level:Intermediate
Language:English
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What you’ll learn

  • Level up your game dev skills by crafting cinematic cut-scenes that wow players.

  • Nail jaw-dropping camera moves with Unity's Cinemachine magic.

  • Cook up smooth animation sequences using Timeline and Animation tools.

  • Design interactive cut-scenes that seamlessly respawn into gameplay.

  • Forge epic boss fights with dynamic cams and killer effects.

  • Master crafting trailers that keep your audience glued to the screen.

  • Unlock pro-level post-processing tricks for cinematic flair.

  • Supercharge cut-scene interactivity with Animator and NavMesh magic.

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About the course

Ready to create cinematic moments that’ll blow your players away?

Gear up, because this course is your ultimate power-up to unlock Unity's full potential. We're diving deep into crafting narrative-driven moments and epic trailers that'll make your game unforgettable.

You’ll master Unity’s Cinemachine, Timeline, and Animation tools to make cinematic sequences that’ll rival big-budget games. No experience with cut-scenes? No problem!

You'll kick things off by jumping into Unity's Animation Window with a bunch of humanoid animations. You'll dabble with post-processing and build a cool character light rig to make your scenes pop like a rare loot drop. It's all about squeezing every bit of XP out of Unity's core systems.

Get hands-on with Unity’s Timeline to animate characters and cameras to cinematic perfection. Say goodbye to clunky movement and hello to smooth, pro-level animations that level-up your storytelling.

You'll master Cinemachine basics by crafting camera rigs for your characters. Explore all the major camera systems Unity offers, including dolly, clear shot, and target group cameras. No more static shots—time to unleash dynamic cinematography that'll make your game feel like a AAA title.

Brace yourself for the adrenaline-pumping boss fight section. Set up cameras and animations for a ninja, capturing every action-packed angle with cinematic flair. Then, go rogue by tearing down Unity’s rigging sample to create your own boss character animations.

Next up is the character select scene. You'll set up characters and prototype their animation sequences in the Timeline. Fine-tune every detail to make your characters and beasts enter the scene with a bang—think of it as your game's epic entrance animation.

We'll wrap up by pushing you past your technical and creative boundaries with the cinematic trailer. You'll go through prototyping, refining, and polishing phases to create something you've never tackled before. It's all about unlocking new achievements in your skill set.

Finally, integrate your trailer back into the character select scene, ensuring a cinematic experience from start to finish. This isn't just about making cut-scenes—it's about crafting an immersive journey that'll keep your players respawning for more.

This course is perfect for game devs ready to grind their way to the next level. If you've got the basics of Unity down and a passion for storytelling, you're in the right lobby.

So, ready to level up? Let's get cinematic!

allcourseunitytechnical artcinematicscutscenes

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Instructors

Thomas Barrett

Thomas Barrett

Hello, I'm Thomas - thrilled to make your acquaintance.

In the mid-90s, I discovered my passion for coding and technology while working on automation and teleconferencing systems. These early experiences sparked my interest in the ever-evolving world of tech.

However, in 1999, I decided to take a different path and pursue my dreams of racing mountain bikes. I ventured into the world of mountain biking and later transitioned into becoming a nationally ranked Ultra Runner in the US by 2008. My journey in the world of extreme sports was an exhilarating adventure.

Following a life-changing accident, I found myself reconnecting with my tech roots. I realized that my childhood dream of creating games was still very much alive within me. I jumped back into the world of technology and discovered the captivating world of game development with the Unity Engine.

Now, I'm living my dream by combining my love for tech and my passion for game creation. Unity's creative possibilities allow me to bring my imagination to life through gaming experiences.

As an instructor at GameDev.tv, I'm excited to share my knowledge and experiences with all of you. Together, let's explore the wonders of game development and craft extraordinary interactive worlds that captivate players worldwide!

Curriculum

1
Introduction & Setup
2
Cinemachine Basics
3
Boss Fight Cut Scene
4
Character Select Scene
5
Cinematic Trailer Sequences

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