What you’ll learn
Build online multiplayer games with Unreal Engine 5.
Code gameplay features like pressure plates and doors.
Harness UE5's replication system for smooth multiplayer.
Integrate Steam services for global game sessions.
Design a two-player co-op adventure from scratch.
Program interactive levels with movable platforms.
Create and manage online sessions like a pro.
Launch your co-op game to play with friends anywhere.
About the course
Want to learn how to make your own online multiplayer adventure games?
In this course you’ll use the latest Unreal Engine 5 features and C++ to do just that!
The main game in this course is a two player co-op action adventure game, but you can apply the code and principles to whatever type of online multiplayer game you want to make.
Along with learning all about level design, you’ll also create different gameplay features like pressure plates, movable platforms and doors, and collectible keys.
By the end of the course you’ll have a fun co-op adventure game you can play with your friend online. Plus the tools to continue to work on it and really make it your own!
Understanding online multiplayer is difficult, this course makes it simple by giving you easy to understand explanations and step by step examples.
Even if you understand the basics of multiplayer, it’s still difficult to make a multiplayer game. This course will teach you how to put your knowledge to practical use, showing you how to make a full game.
This is an intermediate course, so if you already know a bit of Unreal and have an understanding of basic coding concepts this is the course for you!
So enroll today and create your own multiplayer game!
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Make Co-op Mechanics
You'll create "You push the button while I jump on the platform", and other common co-op game mechanics.
Create Some Puzzles
You'll have the tools in your toolkit to make your own puzzles that require 2 people to figure out and solve.
Instructors
Kaan Alpar
Hi I'm Kaan, good to meet you!
I taught myself how to program in high school with the goal of making games. Since I was a little kid I wanted to make my own games, so game development quickly became my passion. I dabbled with C++, Unity, Godot, and made a bunch of games in my free-time!
After graduating from high school, I decided to go to Japan and started learning Japanese at a language school. I graduated from the language school and got accepted to Japan Electronics College to study computer science.
I quickly realized I already knew 90% of the things they were teaching, and I didn't want a regular job, so I made the risky decision of quitting college and becoming an indie game developer.
I needed a way of funding myself, so I decided to make online courses and YouTube content. Teaching and sharing my knowledge instantly became another passion of mine and I decided to do it more and more.
I reached out to GameDev.tv and we decided to work together on a course. I’m excited to be a part of this amazing community, helping people learn game development!