C++ Fundamentals: Learn Game Programming For Beginners

Learn to make games using industry standard C++ and Raylib.

Lectures:85
Length:11 hrs
Level:Beginner
Language:English
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What you’ll learn

  • Compile and run your first C++ program with Visual Studio Code.

  • Build your axe-dodging game using the Raylib library.

  • Master game loops, variables, and if-statements in C++.

  • Animate 2D characters in your side-scrolling Dapper Dasher.

  • Unlock the secrets of structs and functions for cleaner code.

  • Dive into Object-Oriented Programming with Classy Clash.

  • Reduce code duplication with savvy use of inheritance.

  • Debug like a pro and solve programming puzzles in C++.

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About the course

Learning to program can be dull, and learning C++ is hard enough without having to learn a game engine as well.

In this course we teach you coding the fun way, by making games! And we'll be using a library so you can focus on learning pure C++ and good programming practice.

You'll start by compiling your first program in C++, using Visual Studio Code as your text editor.

Then create your first axe dodging game using the Raylib library. This project introduces the basic concepts of programming: variables, loops and if-statements.

You expand on this in Dapper Dasher, by building a side-scrolling running game. In addition to covering essential programming concepts such as structs and functions, you'll learn to animate 2D characters and make your game pretty.

In Classy Clash we introduce Object Oriented Programming. You'll learn how this simplifies programming for games and how inheritance can avoid code duplication.

Whether you're a total beginner to programming and want to learn pure C++, or an intermediate Unreal student who wants to explore making games in pure C++, this is the course for you!

There are no course prerequisites, though it'll help if you're comfortable installing new software and excited to learn programming.

All students have access to the Q&A forums where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.

C++Raylibcodingallcourse

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All You, All Your Code

What better way to master a coding language than say "no thanks" to using an engine and getting into the weeds yourself.

Create A Side Scroller

From scratch you'll create your own side scrolling game.

Instructors

Stephen Ulibarri

Stephen Ulibarri

Hi, I'm Stephen, it's great to meet you!

I started college in 2012 at the University of New Mexico, and majored in Chemical Engineering. While interning at a national laboratory, my mentor introduced me to Python programming, and I was hooked. Shortly after, I picked up an interest in Unreal Engine and C++, and the rest is history.

While working as a TA for math courses at the university, I discovered I had a passion for teaching. Students told me I explained concepts in a way they could understand, and it was an extremely rewarding experience. I soon began making courses on programming and game development.

After I graduated with my degree, my employer allowed me to take computer science courses, after which I got into the software engineering industry, working for a company that made surgical simulations for robotic surgery. I continued making courses until I quit to pursue my passion for teaching full time. I'm excited to contribute my passion and excitement to the GameDev team!

Curriculum

1
Codename: First Concepts
2
Axe Game
3
Dapper Dasher
4
Classy Clash

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