Blender Material Nodes Mastery: Create Spectacular Textures

Create your own customisable procedural materials and textures for any Blender project.

Lectures:100
Length:16.5 hrs
Level:Intermediate
Language:English
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What you’ll learn

  • Craft custom shaders using Blender’s powerful node editor.

  • Speed through projects with the Node Wrangler add-on.

  • Organise and colour-code your nodes for easy navigation.

  • Master vectors and colour manipulation for unique textures

  • Build your own utility nodes to boost your workflow.

  • Design procedural materials tailored for any Blender project.

  • Generate complex textures from mud to brick without images.

  • Navigate copyright free by creating all textures in-house.

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About the course

Learn how to create any material from scratch using nodes in Blender!

This course is for you if you want to…


  • Create realistic shaders without relying on images.
  • Increase your knowledge of dozens of utility nodes for math, vector math, and colour & value manipulation.
  • Take your procedural texturing skills to the next level.
  • Create your own customisable procedural materials & textures for any Blender project.
  • You’ll create many different textures, from beginner to advanced level (including mud shader, wood shader and brick shader). Along the way you’ll learn a lot of advanced techniques that you can then use to make any materials you can think of.


All the while we’ll be showing you how to make your workflow more efficient and much faster, using the node wrangler add-on.

You’ll learn procedural texturing, which is where you create your materials and shaders without using any image based textures. So anytime you need a particular pattern or look you’ll create it entirely using nodes (and some interesting maths!).

This means you don’t need to worry about sourcing images or copyright issues. It also means that anytime you want to create a roughness map, or a bump map, or a normal map, you can do it right in the node editor without having to worry about figuring a way to convert your images into those other types of maps.

You can also use procedural textures to create roughness maps or dirt maps to put on your own image based textures.

This course is suitable for all levels of Blender users. We’ll provide you with all the assets, and start from scratch with every single material you make, taking you through it step by step.

Create spectacular textures and become a Blender Material Nodes Master today.

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Getting Down In The Mud

Material nodes can be used for more than just pretty things - we want our worlds to feel lived in with mud, dirt and grime.

Make Complex Textures

Speed up your workflow by learning how to make scalable, details, awesome looking environment textures.

Instructors

Stephen Woods

Stephen Woods

Hi, I’m Stephen – great to meet you!

I fell in love with 3D art in 2005 when I began using 3DS Max in 2005 while studying Film-craft and Animation. A few years later I moved onto Maya and Lightwave while completing a degree in Computer Animation. I discovered, despite a love of animation and filmmaking, that creating 3D art was the career for me.

While taking time off to be a stay-at-home dad to two brilliant boys, I discovered Blender and explored every aspect of this amazing content creation software, from modelling, lighting, texturing, rendering, and compositing to animation, video editing, VFX and recently, geometry nodes. Transitioning from Max and Maya to Blender as my primary production tool.

Since discovering GameDev.tv’s awesome Unity courses many years ago, I’ve also caught the programming bug and recently completed a second degree in Computing and IT with Design, where I mostly concentrated on Design Thinking and innovation, Python, Java, and C# programming, Software Engineering and Web Technologies.

I’m honoured to now teach Blender for a living, creating several courses over the years. I just couldn’t be happier that I now work with GameDev.tv to bring you more Blender courses that will inspire you to level up your 3D art, whether for games, illustration, or animation.

Curriculum

1
Introduction & Setup
2
Basic Shaders
3
Procedural Shaders
4
Mud Shader Project
5
Creating Generators
6
Advanced Shaders
7
What's Next

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